Intro | Anatomy of a Class | Constructors | Accessor Methods | Mutator Methods | Static Variables | Game |
Unit 5 Classes - Accessor Methods
What is an accessor method?
- Allow safe access to instance variables
- Prevents access to variables from outside
- AKA “get methods” or “getters”
- If another class or a function needs access to the variable, you use an accessor method
Example:
public class snack {
private String name;
private int calories;
public Snack() {
name "";
calories = 0;
}
public Snack (string n, int c) {
name = n;
calories = c;
}
public String getName(){
return Name;
}
public int getCalories() {
return calories;
}
}
Private Instance Variables:
private String name;
private int calories;
Default Constructors
public Snack() {
name "";
calories = 0;
}
Overload Constructor
public Snack (string n, int c) {
name = n;
calories = c;
}
Accessor Methods
` public String getName(){ return Name; }`
public int getCalories() {
return calories;
}
- Return command reciprocate a copy of the instance variable
Requirements
- Accessor Methods must be public
- Return type must match the variable type
- int = int
- string = string
- etc
- REMEMBER PRINTING A VALUE IS NOT THE SAME AS RETURNING
- Name appropriately
- Often is
getNameOfVariable
- Often is
- No parameters
Notice how the methods from the example match: public String getName(){
and public int getCalories()
Popcorn Hack #1:
Below is a constructor of a class, write the acccessor methods for all instance variables.
public class Pet {
private String Name;
private String typeOfPet;
private int age;
/* Type Constructors Here */
}
How can we print out all the information about an instance of an object?
public class SportTester {
public static void main (string[] args) {
sport volley = new Sport("volleyball", 12);
system.out.println(volley);
}
public String toString(String sportName, int numPlayers) {
return "Sport: " + sportName + ", Players: " + numPlayers;
}
}
/* see what it prints out
This is called hash code in hexadecimal form*/