P4-Y 4/25 Guide to SASS
An guide on how to use SASS to build a more customized frontend.
- WGET this file and complete fully and thoroughly in order to be receive credit
- Classwork:
- Hacks - Insert any screenshots, code segments, etc. that you need to in order to demonstrate an understanding of the hacks
- Copy and paste the following code segment into a markdown file which will be used for the hacks:
WGET this file and complete fully and thoroughly in order to be receive credit
Team Lesson Plan:
SASS Part 1- Nathan, Aniket, Kalani
- Basic UI Properties and what they mean
- Color properties
- Themes
- SASS Definition/What it is useful for
- SASS code segments w/ comparison to css
- Demonstration of SASS
SASS Part 2- Max W, Evan
- More UI Properties
- UX
- Layouts
- Animation/animation code for UI
Building JavaScript Game or Application- Ryan, Jaden
- Before vs After Minesweeper Game - how to customize
- Building a java script game and what it requires
Hacks Page - Kalani, Max T
- Students must create their own hack (simple app,game, etc using key components from the lesson)
- Make sure the students can wget the file so they can work on it for their hacks
Classwork:
What are 5 Basic UI Elements?:
- 2. 3.
In your own words, explain what SASS does:
-
### What are some benefits to SASS?:
Describe/Explain one of the more "advanced" SASS properties below in detail:
How does the number guesser game work?
-
Explain how SASS can be used to make the number guesser game look more visually appealing?
-
Hacks - Insert any screenshots, code segments, etc. that you need to in order to demonstrate an understanding of the hacks
Hacks Part 1
- Add your own element to your own repository to make it unique (0.9)
Hacks Part 2
- Add the style change button to your own github page (0.9)
- Change the button to your own styles
- See if you can let make it change to multiple different styles (we understand that it is hard to create multiple distinct styles so you are only required to make it clear you have at least three different styles at can be changed)
- Extra: Try and incorporate something you learned in the lesson into your CPT Project (0.1)
Hacks Part 3
- Add SASS to Number Guesser Game provided (0.9) or create your own Javascript game/application and add SASS to it (0.9+)
- We will collectively decide on the "best" game/app and award potential seed.
Copy and paste the following code segment into a markdown file which will be used for the hacks:
<html>
<head>
<title>Guess the Number</title>
</head>
<body>
<h1>Guess the Number</h1>
<p>Try to guess the number between 1 and 100.</p>
<input type="text" id="guess" placeholder="Enter your guess">
<button onclick="checkGuess()">Submit</button>
<p id="result"></p>
<script>
// Generate a random number between 1 and 100
const randomNumber = Math.floor(Math.random() * 100) + 1;
let attempts = 0;
function checkGuess() {
// Get the user's guess
const guess = parseInt(document.getElementById("guess").value);
// Increase the number of attempts
attempts++;
// Check if the guess is correct
if (guess === randomNumber) {
document.getElementById("result").innerHTML = `Congratulations! You guessed the number in ${attempts} attempts.`;
} else if (guess < randomNumber) {
document.getElementById("result").innerHTML = "Too low. Guess again.";
} else {
document.getElementById("result").innerHTML = "Too high. Guess again.";
}
}
</script>
</body>
</html>